frangio
El Modo Rapido
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04-11-2017, 10:28:43 - RE: [X ONE / PC] Forza Motorsport 7
Le nouveau pack est annoncé :
2017 Alfa Romeo Giulia Q
1984 Nissan #20 Coca Cola Bluebird Super Silhouette
1978 Porsche #78 MOMO 935/78
2017 Abarth 124 Spider
1957 Maserati 250F
2016 Toyota Arctic Trucks AT37
2015 Honda Ridgeline Baja Trophy Truck
It's not about how fast you drive - It's about how you drive fast
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ZoumZoum45
Active Member
EG5 + CL9
45 - Loiret France Messages : 115
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04-11-2017, 18:52:08 - RE: [X ONE / PC] Forza Motorsport 7
Pourquoi les développeurs persistent à nous mettre des 4x4 inutiles dans un motorsport ...
Chacun sa route, chacun son chemin.
Passe le virage au frein à main !
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frangio
El Modo Rapido
Chariot du diable
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25-01-2018, 14:16:28 - RE: [X ONE / PC] Forza Motorsport 7
oui si tu veux avant tout un jeu avec une belle variété de voiture, des graphismes bien au dessus de la moyenne, une gestion des modification de voitures poussée et un gameplay bien dosé en simu et arcade.
Si tu veux un jeu orienté simulation pure et dure alors Forza n'est pas pour toi.
It's not about how fast you drive - It's about how you drive fast
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keke
Active Member
ITR DC2 / ED B16
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12-06-2018, 15:24:34 - RE: [X ONE / PC] Forza Motorsport 7
Salut les pilotes, qui parmis vous essaye dans la mesure du possible d'établir de bons temps pour être dans le classement européen/mondial?
Moi de temps en temps je jette un coup d’œil sur les circuits que j'aime bien et quand je trouve un réglage qui me correspond bien...
Hier, en jouant un peu pour les épreuves du Forzathon, j'ai établi un beau record sur Indianapolis avec une GT2RS en S800!
1er au classement Europe avec 1 sec d'avance sur le 2ème!
Conduite sans aucune aide, boite manu + embrayage, lignes freinage (manette)
J'ai refais 4 tours au matin et amélioré de 0,3sec donc là je suis 3ème mondial pour le moment!
Ca fait toujours plaisir
HONDA, the way of life...
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Snowmonkey
Papa pressé
Optima LX / CX-50 GS-L
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13-06-2018, 09:26:58 - RE: [X ONE / PC] Forza Motorsport 7
Pas autant accroché que le 4
Ce système d'homologation me pète les burnes...
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frangio
El Modo Rapido
Chariot du diable
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13-06-2018, 10:19:40 - RE: [X ONE / PC] Forza Motorsport 7
J'ai bien aimé au début mais je me suis vite lassé.
Système d'homlogation qui aurait pu être une bonne idée mais qui au final casse l'Index de Performance.
Je pense que la solution est d'ajouter des sous division au sein de l'IP mais tel que c'est fait ça ne sert à rien.
Le mode rival qui pour l'instant n'est pas complet. Turn 10 a annoncé une implémentation prochainement mais aujourd'hui il n'est toujours pas possible de faire un mode rival sans prise de tête comme dans le 6, où tu étais libre de prendre la voiture de ton choix, la classe de ton choix, le circuit de ton choix et y claquer un chrono pour te comparer ensuite au reste du monde...
Bref encore jeu qui ne sera complet que plusieurs mois après sa sortie et qui sera obsolète à la sortie de Horizon 4.
It's not about how fast you drive - It's about how you drive fast
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frangio
El Modo Rapido
Chariot du diable
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13-06-2018, 11:56:26 - RE: [X ONE / PC] Forza Motorsport 7
Si il y a une nouvelle mise à jour la semaine dernière.
Ils en prévoient une nouvelle pour implémenter le Time attack.
Citation :The June Update for Forza Motorsport 7 is available now.
After May's spotlight on Honda, all lights are now pointing on Ford in June. Besides a lot Ford related stuff happening in the game this month, Turn 10 is also adding a brand new Ford to FM7: the 1982 Ford #6 Team Zakspeed Roush Mustang Turbo IMSA GT. And the best thing, it's FREE for all.
Here’s a closer look at the Zakspeed Roush Mustang:
1982 Ford #6 Zakspeed Roush Mustang IMSA GT
zakspeed.jpg
The Zakspeed motor racing team is located near the historic Nürburgring. Since 1973 they have been collecting victories for Ford in their Group 2 Escort and Group 5 Capri cars. When Ford wanted to go racing with the Fox body Mustang, Zakspeed did the racing and Roush handled the performance. This wide-body, high-downforce design was created by Bob Riley and Roush built it out of carbon fiber, Nomex composite, and Kevlar. While Roush wanted to build a V8 to power the car, the trend at the time was toward smaller engines, and a 1.4-liter turbo that was later upgraded to 2.1 liters with an output of around 530 hp was used. Success was limited during the IMSA series at the time, but that doesn’t mean this beast won’t compete or, at the very least, scare the pants right off of you.
Also today the Hoonigan Car Pack, previously exclusive to those who bought the game digitally only, will become available for purchase for all players and if you own the FM7 Car Pass, the Hoonigan Car Pack is included with it.
hoonigan.jpg
June FM7 Update
The June update is a big one, touching on everything from our new interstitial (that’s the big window that pops up occasionally in Forza 7, letting players know about cool stuff happening in the game), to an overhaul of the Forza Motorsport 7 #Forzathon system, a new Data Out feature that will be a boon for Forza tinkerers, several new multiplayer features, and more. So much of this feedback has come from listening to what the Forza community wants and we’re just getting started.
In addition to the features outlined below, there will be a longer list of Release Notes on the official Forza Forums going up later today, which includes fixes and other improvements not detailed below.
#Forzathon Updates
#Forzathon events are undergoing a change starting in June. Some of those changes are happening behind the scenes, others will be immediately apparent to the player. We’ve moved the #Forzathon system in Forza 7 to an internally managed service at Turn 10. This means that FM7 #Forzathon events are no longer tied to Xbox achievements. Instead, we will now manage #Forzathon events start to finish with our own systems. What this means for the players is new #Forzathon events coming into the game, with more variety, and more frequency. At the start we’ll have three events per week, each with its own reward. We’re varying the steps of events as well – each week we’ll have one 1-step, one 2-step, and one 3-step #Forzathon event to play. Naturally you’ll be able to monitor your progress as you make your way through each event. Look for those new #Forzathon events to go live this Friday.
forzathon.png
Multiplayer Updates – Multi-Class, Tuning & More
With this update, we’ve put a big focus on multiplayer. Starting off, we’re happy to report that multi-class racing is returning to the game, giving players the chance to race against fields of multiple classes of cars. Multi-class isn’t new to Forza Motorsport 7 but it’s now better than ever, thanks to new features we’ve added to the game, like improved scoring. For the first time in Forza Motorsport multi-class player scoring will now be grouped by the player/class bucket. For example, if you’re racing in Class C vs. Class A lobby, all players will be scored according to the bucket/class they are in. If you’re grouped in the Class C cars, your scoring will keep track of how you’re doing in that class and the end-of-race podium will show off the top three finishers within that particular class/bucket.
We’ve also introduced per-bucket timing triggers in multi-class. For example, you could set the slowest class bucket to start the end-of-race timer, as opposed to the fastest class.
You’ll be able to try out the new spin on multi-class racing for a test drive when our new “ABCS” hopper makes its debut soon.
Multiplayer Tuning
In May, we introduced the ability for players to test drive their cars in multiplayer while waiting for a race lobby to finish. This month, we’re giving players the chance to tune their cars when in a multiplayer lobby or test driving their car. When test driving in a multiplayer lobby, you can now pause the game and choose the “Tune” option to make upgrades and adjustments to your car or download new tunes in real time. Once you apply the tune, that tune will be used in the race when you are pulled back into the lobby and set up for the next race. One other highly requested features arrives this month as well – you can now change your Assists in the middle of a multiplayer race. Simply pause the game, go to the Assists selection, and set the Assists as you’d like them before heading back into the race.
More Multiplayer Control
Multiplayer lobby hosts now have the option to password protect their lobbies. In addition, hosts have more control over the kinds of cars players use in a lobby, including forcing players to use rental cars. When hosts set up lobbies, they’ll see new options when setting up the race event, including:
Upgrades – Stock or Any
Tunes – Stock or Any
Ownership – Owned, Rental, or Any
Data Out
We’re opening up a new world for Forza Motorsport 7 players who want to expand their experience. What we colloquially refer to as a “Data Out” feature means that we now output a UDP data stream which players can take advantage of. This is the same data stream that powers the motion sleds we use at Turn 10 and now we’re putting that power in the hands of players. The possibilities here are limited only by the imagination of the developer – from motion sleds to dashboards, data logging, etc. All of the data is sent to a remote machine at 60fps but localhost streaming is not supported.
The initial data structure is designed to support motion sleds. For a look at the current output structure available to players, check out this post on the Forza forums.
Photography – New Panning Focus Mode
Forzatographers, we’ve got something cool for you in June as well. With this update, players can now toggle between Tracking and Panning camera options in Photo Mode. This option appears when players go into Photo Mode and then into “Effects Mode” (Y button on Xbox One controller). Players will see a new option to toggle between “Tracking” Camera and “Panning” Camera in the Effects menu.
So what do these two options mean? The “Tracking” camera is the same legacy camera option that has always been in Forza’s Photo Mode. Here, the Tracking Camera acts as if it was attached to a car moving at the same speed and direction as the focus car. The new “Panning” camera option acts as if the photo is being shot from a standstill (more akin to how a real trackside photographer would work at a real race event).
The differences between the two camera options is best seen when taking action shots. The new “Panning” Camera option offers a deeper motion blur effect than the “Tracking” camera, and is most noticeable on objects in the far background. In addition, focusing when using the “Panning” camera puts the focus on a specific part of the car, giving players easier options to focus on the hood of a car, for example, while the rear section of the car is more blurred. In all, the option to switch between focus camera options gives players more power to create the types of shots they want on the track.
photo1.jpg
A shot using the traditional Tracking focus option.
photo2.jpg
A shot using the new Panning focus option, available as part of the June update for Forza Motorsport 7.
Ford Spotlight Events
As mentioned above, we’re spotlighting Ford this month in Forza Motorsport 7. It starts with the free 1982 Ford #6 Zakspeed Roush Mustang IMSA GT going out to all players with the June update, but it doesn’t end there. Here’s a look at what’s happening in the game for fans of the Blue Oval this month:
Rivals
Take your shiny new Zakspeed Roush Mustang and put it to the test in our Ford Spotlight monthly Rivals event. At the end of the month, everyone who sets a time in the event will win a new exclusive car – the 1981 Ford Fiesta XR2 Forza Edition! Elsewhere, with the Hoonigan Car Pack now available to all players, we’re lighting up a new Rivals event starring perhaps the most famous Hoonigan car of all: the Ford Hoonicorn Mustang.
Leagues
If you can’t wait to get your hands on the Ford Fiesta XR2 Forza Edition that will be the reward for our Spotlight Rivals event in June, you’ll be able to get your hands on it during a special League event in June. You’ll be able to drive the car in the event before it is sent out as the reward for the Ford Spotlight Rivals event.
#Forzathon
With the updates to our #Forzathon system, we’ve got some fun Ford-centric events coming in the game in June, including events starring the 1978 Ford Mustang II King Cobra and more.
In addition to all the Ford fun, we have lots of additional events arriving across Rivals, Leagues, and #Forzathon events in June and beyond so stay tuned.
Ohh, and in July....
It's not about how fast you drive - It's about how you drive fast
(Modification du message : 13-06-2018, 11:57:48 par frangio.)
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keke
Active Member
ITR DC2 / ED B16
59 - Nord France Messages : 297
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13-06-2018, 17:14:13 - RE: [X ONE / PC] Forza Motorsport 7
C'est vrai que Forza 7 est celui où il y à vraiment le plus de bugs et d'incohérences...
Ils ont ajoutés trop de trucs à la fois et du coup ils ont baclé pas mal de choses car ils étaient certainement pris par le temps!
Mais bon, même si pour certaines choses c'est largement justifié, il ne faut pas non plus cracher dans la soupe et dire qu'il est nul...
Moi le truc qui me fou vraiment les nerfs à chaque fois que je joue c'est le temps d'affichage des voitures dans le garage, moi qui joue souvent en multi et dans plusieurs classes différentes et rarement avec les mêmes voitures (comme certains ) quand je veux simplement changer de voiture où de réglage la plupart du temps je n'ai même pas le temps de prendre ce que je veux vraiment, le temps entre 2 courses est trop court et à cause du temps de chargement c'est la merde pour choisir une caisse...
En attendant la prochaine MAJ, bon jeux à tous
HONDA, the way of life...
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fefe hyundai
Super Moderateur
i30 N Performance Pack
34 - Hérault France Messages : 14 464
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04-07-2018, 16:23:20 - RE: [X ONE / PC] Forza Motorsport 7
Forza Motorsport 7 - Sept nouvelles voitures !
McLaren 720S, Ferrari 812 Superfast etc.
[Vidéo: https://youtu.be/whRD57NqUEM]
Les développeurs du studio Turn 10 proposeront à partir du 10 juillet prochain un nouveau pack dénommé Top Gear Car Pack pour le jeu Forza Motorsport 7. Celui-ci propose aux joueurs du monde entier de prendre le volant de nouvelles voitures, d'âges très différents. Les gamers attendaient avec impatience l'intégration de la phénoménale McLaren 720S, eh bien c'est chose faite avec le Top Gear Car Pack.
Comme le montre la vidéo ci-dessus, la McLaren 720S intègre officiellement le jeu, mais elle n'est pas la seule, puisque ce pack offre la possibilité de rouler avec six autres voitures. La plus puissante est sans doute la descendante de la Ferrari F12 Berlinetta, à savoir, la Ferrari 812 Superfast. Il s'agit d'une supercar hors du commun, qui comme son nom l'indique, dispose d'un moteur V12 de 800 ch !
Les autres bolides sont moins connus du grand public. On retrouve la KTM X-Bow GT4, l'Alfa Romeo Giulietta de 1958, la Porsche 904 Carrera GTS, l'Exomotive Exocet Sport V8 XP-5 ainsi que la Vuhl 05RR. Pour rappel, lors de son lancement, Forza Motorsport 7 proposait déjà pas moins de 700 véhicules. Peu à peu, les développeurs ont ajouté des voitures pour le plus grand bonheur des fanatiques de la licence.
Le jeu n'est disponible que sur Xbox One et PC. Ceux qui n'ont pas ces consoles pourront toujours se contenter d'autres jeux de course comme Assetto Corsa, Project Cars ou encore, Gran Turismo. Enfin, sachez que le nouveau Forza Horizon 4 contiendra pas moins de 450 véhicules, et qu'il sera lancé le 2 octobre 2018.
Source Motor1
Hyundai Coupe RD2 -> Mazda MX5 NBFL -> Subaru Impreza 2.0D Sport -> Smart Forfour Brabus 4G15T -> Lexus IS200 pack Luxe -> Mazda 3 MPS 1G -> Toyota Aygo VVTI pack Sport -> Hyundai i30 N Performance Pack ICI !!!
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frangio
El Modo Rapido
Chariot du diable
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04-07-2018, 16:31:57 - RE: [X ONE / PC] Forza Motorsport 7
En fait c'est 9 nouvelles voitures puisque les Porsche 917 et GT3 sont téléchargeables gratuitement avec la prochaine maj
It's not about how fast you drive - It's about how you drive fast
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VEI
Terminator
MX-5 ND 2.0L
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27-01-2019, 23:23:33 - RE: [X ONE / PC] Forza Motorsport 7
Je profite de ce topic pour voir si certains seraient intéressés par quelques courses à Forza 7.
Avec des amis, on a créé un petit championnat.
Une manche tous les mercredi soir (une heure de jeu, qualifs, 2 courses sprint, une "longue" course).
Quatre manches avec la même catégorie de voitures, ensuite on change.
C'est un championnat amateur sans prise de tête.
Ouvert à tout le monde (novices et expérimentés), tant que le joueur est fair-play (éviter les touchettes, ne pas gêner les plus rapides).
Pour plus d'infos, rejoignez-nous sur cette page Facebook : https://www.facebook.com/groups/873666256151840/
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